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Minecraft: Minecraft 26.4 Snapshot 1

Welcome to the first snapshot of 26.4! We're kicking things off with a range of technical updates and improvements, including Vulkan becoming the default graphi

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Welcome to the first snapshot of 26.4! We're kicking things off with a range of technical updates and improvements, including Vulkan becoming the default graphics API. Changes World Generation Upgrading worlds from before Caves and Cliffs will now also generate sulfur caves below old chunks Minor Tweaks to Blocks, Items and Entities Red and Brown Mushrooms can now be placed on any block with a solid top face regardless of lighting conditions They can still not spread unless the brightness is less than 13, or their support block overrides light requirements "Graphics API" Video Setting "Default" now behaves the same as "Prefer Vulkan" The game will no longer change the graphics API setting automatically if a startup crash is detected. Technical Changes The Data Pack version is now 122.0 The Resource Pack version is now 98.0 Network Protocol Added minecraft:mod_list Custom Packet Payload This packet is intended to inform servers about client mods to simplify debugging Vanilla client sends an empty packet at the start of configuration phase, as it does not know about any mods - that is still a responsibility of 3rd-party modding platforms Modified minecraft:intention Packet The host field in the serverbound intention packet can now hold additional parameters (previously it stored only the domain name used for connecting to a server) The new format is similar to URI query strings - the domain can now optionally be followed by a ? character and then followed by key=value pairs separated by a & character Empty values can be omitted (including = sign) Keys and values are escaped according to the standard URI rules ("percent-encoded component") Keys starting with _ are reserved for vanilla use Example: example.com?key1=value2&key2 Users can now input properties in any "Server Address" field in the server list Additionally, any address in form of <id>@<host> will be parsed as <host>?_id=<id> If a server uses SRV DNS records, the host field will contain both original and resolved domains If the resolved domain is different from the original domain, the resolved one will be used as the "primary" one, while the original one will be added as _o ("origin") property Example host string: <redirected domain>?_o=<original domain>:<original port> , while the port field in the intention packet will be set to the resolved port value The field size has been extended to 1024 characters Note: since the minecraft:intent packet is unencrypted, properties should not be used for any security-sensitive purpose Modified minecraft:transfer Packet Added properties field - a string to string map of properties that will be added to the host field in the minecraft:intent packet sent to the target server Dedicated Server Properties Added allowed-connection-ids A list of comma-separted ids If non-empty, the server will match the values against _id property in minecraft:intent packet If there is no match, the server will reject the connection This works both for both status and login connections, so any user connecting without the correct _id in the server address will not see the status and will not be able to join the server Added status-contact-details field If non-empty, the value of this field will be sent in the minecraft:status_response packet JSON payload under the contact property This value is meant to be used to signal a way to contact the server owners about the server, even if there is no website or other information about it This fie

Ayrıca okuyun: Minecraft: Minecraft: Java Edition 26.3 · Minecraft 26.3 Release Candidate 3 Yayında: Hatalar Gideriliyor

MinecraftMojang StudiosXbox Game Studios
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